Normally image sizes for sprites are rendered in the size they were saved, e.g. a 200x100
image is rendered in that size. For easier lay-outing rescaling is possible, e.g. a 256x256
image in 800x480 is rendered as 256x256 in 800x480 resolution or 614x614 pixels in 1920x1080.
View code on GitHub
Namespace: DeltaEngine.ContentAssembly: DeltaEngine (in DeltaEngine.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Members
Member name | Value | Description | |
---|---|---|---|
PixelBased | 0 | ||
SizeFor800X480 | 1 | ||
SizeFor1024X768 | 2 | ||
SizeFor1280X720 | 3 | ||
SizeFor1920X1080 | 4 | ||
SizeForSettingsResolution | 5 |
See Also