Keeps the offsets for each texture chunk to be rendered in this circular buffer this frame.
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Inheritance Hierarchy
DeltaEngine.Graphics CircularBuffer Chunk
Namespace: DeltaEngine.Graphics
Assembly: DeltaEngine.Graphics (in DeltaEngine.Graphics.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The CircularBuffer Chunk type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | CircularBuffer Chunk | Initializes a new instance of the CircularBuffer Chunk class |
Fields
Name | Description | |
---|---|---|
![]() | FirstIndexOffsetInBytes | |
![]() | FirstVertexOffsetInBytes | |
![]() | NumberOfIndices | |
![]() | NumberOfVertices | |
![]() | Texture |
See Also