VertexFormat ClassDelta Engine Documentation
The format for a vertex, e.g. it contains position, color and texture. View code on GitHub
Inheritance Hierarchy

System Object
  DeltaEngine.Graphics.Vertices VertexFormat

Namespace: DeltaEngine.Graphics.Vertices
Assembly: DeltaEngine.Graphics (in DeltaEngine.Graphics.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class VertexFormat : IEquatable<VertexFormat>

The VertexFormat type exposes the following members.

Constructors

  NameDescription
Public methodVertexFormat
Initializes a new instance of the VertexFormat class
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Methods

  NameDescription
Public methodEquals(Object) (Overrides Object Equals(Object).)
Public methodEquals(VertexFormat)
Public methodGetElementFromType
Public methodGetHashCode (Overrides Object GetHashCode .)
Public methodToString (Overrides Object ToString .)
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Operators

  NameDescription
Public operatorStatic memberEquality
Public operatorStatic memberInequality
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Fields

  NameDescription
Public fieldStatic memberPosition2DColor
Public fieldStatic memberPosition2DColorUV
Public fieldStatic memberPosition2DUV
Public fieldStatic memberPosition3DColor
Public fieldStatic memberPosition3DColorSkinned
Public fieldStatic memberPosition3DColorUV
Public fieldStatic memberPosition3DNormalUV
Public fieldStatic memberPosition3DNormalUVSkinned
Public fieldStatic memberPosition3DSkinned
Public fieldStatic memberPosition3DUV
Public fieldStatic memberPosition3DUVLightMap
Public fieldStatic memberPosition3DUVSkinned
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Properties

  NameDescription
Public propertyElements
Public propertyHasColor
Public propertyHasLightmap
Public propertyHasNormal
Public propertyHasUV
Public propertyIs3D
Public propertyStride
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See Also