Vertex format with 3D position, color and vertex skinning data (12 + 4 + 8 + 8 bytes).
View code on GitHub Namespace: DeltaEngine.Graphics.VerticesAssembly: DeltaEngine.Graphics (in DeltaEngine.Graphics.dll) Version: 1.1.1.0 (1.1.1)
public struct VertexPosition3DColorSkinned : Lerp<VertexPosition3DColorSkinned>,
Lerp, Vertex
public struct VertexPosition3DColorSkinned : Lerp<VertexPosition3DColorSkinned>,
Lerp, Vertex
Public Structure VertexPosition3DColorSkinned
Implements Lerp(Of VertexPosition3DColorSkinned), Lerp,
Vertex
Public Structure VertexPosition3DColorSkinned
Implements Lerp(Of VertexPosition3DColorSkinned), Lerp,
Vertex
public value class VertexPosition3DColorSkinned : Lerp<VertexPosition3DColorSkinned>,
Lerp, Vertex
public value class VertexPosition3DColorSkinned : Lerp<VertexPosition3DColorSkinned>,
Lerp, Vertex
[<SealedAttribute>]
type VertexPosition3DColorSkinned =
struct
interface Lerp<VertexPosition3DColorSkinned>
interface Lerp
interface Vertex
end
[<SealedAttribute>]
type VertexPosition3DColorSkinned =
struct
interface Lerp<VertexPosition3DColorSkinned>
interface Lerp
interface Vertex
end
The VertexPosition3DColorSkinned type exposes the following members.
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