VertexPosition3DNormalUV StructureDelta Engine Documentation
Vertex struct that describes 3D position, vertex color and texture coordinate. View code on GitHub

Namespace: DeltaEngine.Graphics.Vertices
Assembly: DeltaEngine.Graphics (in DeltaEngine.Graphics.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public struct VertexPosition3DNormalUV : Lerp<VertexPosition3DNormalUV>, 
	Lerp, Vertex

The VertexPosition3DNormalUV type exposes the following members.

Constructors

  NameDescription
Public methodVertexPosition3DNormalUV(Vector2D, Vector3D, Vector2D)
Initializes a new instance of the VertexPosition3DNormalUV class
Public methodVertexPosition3DNormalUV(Vector3D, Vector3D, Vector2D)
Initializes a new instance of the VertexPosition3DNormalUV class
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Methods

  NameDescription
Public methodLerp
Public methodToString (Overrides ValueType ToString .)
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Fields

  NameDescription
Public fieldNormal
Public fieldPosition
Public fieldStatic memberSizeInBytes
Public fieldUV
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Properties

  NameDescription
Public propertyFormat
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See Also