GamePadAnalogTriggerTests ClassDelta Engine Documentation
Inheritance Hierarchy

System Object
  DeltaEngine.Platforms TestWithMocksOrVisually
    DeltaEngine.Input.Tests GamePadAnalogTriggerTests

Namespace: DeltaEngine.Input.Tests
Assembly: DeltaEngine.Input.Tests (in DeltaEngine.Input.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class GamePadAnalogTriggerTests : TestWithMocksOrVisually

The GamePadAnalogTriggerTests type exposes the following members.

Constructors

  NameDescription
Public methodGamePadAnalogTriggerTests
Initializes a new instance of the GamePadAnalogTriggerTests class
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Methods

  NameDescription
Protected methodAdvanceTimeAndUpdateEntities (Inherited from TestWithMocksOrVisually.)
Public methodCreate
Public methodCreateFromAttributes
Public methodInitializeResolver (Inherited from TestWithMocksOrVisually.)
Public methodMovingSticksTranslatesCircle
Public methodPressingTriggersUpdatesValues
Protected methodRegisterMock T  (Inherited from TestWithMocksOrVisually.)
Protected methodResolve T  (Inherited from TestWithMocksOrVisually.)
Protected methodRunAfterFirstFrame (Inherited from TestWithMocksOrVisually.)
Public methodRunTestAndDisposeResolverWhenDone (Inherited from TestWithMocksOrVisually.)
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Properties

  NameDescription
Protected propertyIsMockResolver (Inherited from TestWithMocksOrVisually.)
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Examples

[Test]
public void MovingSticksTranslatesCircle()
{
    var ellipseLeft = new Ellipse(new Rectangle(0.4f, 0.5f, 0.1f, 0.1f), Color.Green);
    var ellipseRight = new Ellipse(new Rectangle(0.6f, 0.5f, 0.1f, 0.1f), Color.Blue);
    new Command(pos => ellipseLeft.Center = pos * 0.2f + Vector2D.Half).Add(
        new GamePadAnalogTrigger(GamePadAnalog.LeftThumbStick));
    new Command(pos => ellipseRight.Center = pos * 0.2f + Vector2D.Half).Add(
        new GamePadAnalogTrigger(GamePadAnalog.RightThumbStick));
}
[Test]
public void PressingTriggersUpdatesValues()
{
    var font = Font.Default;
    var leftTrigger = new FontText(font, "left", new Rectangle(0.2f, 0.5f, 0.2f, 0.2f));
    var rightTrigger = new FontText(font, "right", new Rectangle(0.7f, 0.5f, 0.2f, 0.2f));
    new Command(pos => leftTrigger.Text = "Left Trigger = " + pos.X).Add(
        new GamePadAnalogTrigger(GamePadAnalog.LeftTrigger));
    new Command(pos => rightTrigger.Text = "Right Trigger = " + pos.X).Add(
        new GamePadAnalogTrigger(GamePadAnalog.RightTrigger));
}
[Test, CloseAfterFirstFrame]
public void Create()
{
    var trigger = new GamePadAnalogTrigger(GamePadAnalog.RightThumbStick);
    Assert.AreEqual(GamePadAnalog.RightThumbStick, trigger.Stick);
    Assert.AreEqual(Vector2D.Zero, trigger.Movement);
}
[Test, CloseAfterFirstFrame]
public void CreateFromAttributes()
{
    var trigger =
        new GamePadAnalogTrigger(new Dictionary<string, string> { { "Stick", "RightTrigger" } });
See Also