Represents a body which responds to physics
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Inheritance Hierarchy
DeltaEngine.Physics3D PhysicsBody
Namespace: DeltaEngine.Physics3D
Assembly: DeltaEngine.Physics3D (in DeltaEngine.Physics3D.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The PhysicsBody type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | PhysicsBody | Initializes a new instance of the PhysicsBody class |
Methods
Fields
Name | Description | |
---|---|---|
![]() | CollisionBegin | |
![]() | CollisionEnd |
Properties
Name | Description | |
---|---|---|
![]() | AngularVelocity | |
![]() | AngularVelocity2D | |
![]() | BoundingBox | |
![]() | LinearVelocity | |
![]() | Mass | |
![]() | Position | |
![]() | Position2D | |
![]() | Restitution | |
![]() | RotationMatrix | |
![]() | Shape |
See Also