PhysicsBody ClassDelta Engine Documentation
Represents a body which responds to physics View code on GitHub
Inheritance Hierarchy

System Object
  DeltaEngine.Physics3D PhysicsBody

Namespace: DeltaEngine.Physics3D
Assembly: DeltaEngine.Physics3D (in DeltaEngine.Physics3D.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public abstract class PhysicsBody

The PhysicsBody type exposes the following members.

Constructors

  NameDescription
Protected methodPhysicsBody
Initializes a new instance of the PhysicsBody class
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Methods

  NameDescription
Public methodApplyAngularImpulse
Public methodApplyForce(Vector3D)
Public methodApplyForce(Vector3D, Vector3D)
Public methodApplyLinearImpulse(Vector3D)
Public methodApplyLinearImpulse(Vector3D, Vector3D)
Public methodApplyTorque
Public methodGetOrientation
Protected methodOnCollisionBegin
Protected methodOnCollisionEnd
Protected methodSetFriction
Protected methodSetIsActive
Protected methodSetIsStatic
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Fields

  NameDescription
Public fieldCollisionBegin
Public fieldCollisionEnd
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Properties

  NameDescription
Public propertyAngularVelocity
Public propertyAngularVelocity2D
Public propertyBoundingBox
Public propertyLinearVelocity
Public propertyMass
Public propertyPosition
Public propertyPosition2D
Public propertyRestitution
Public propertyRotationMatrix
Public propertyShape
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See Also