Inheritance Hierarchy
DeltaEngine.Platforms TestWithMocksOrVisually
DeltaEngine.Rendering2D.Spine.Tests SpineSkeletonTests
Namespace: DeltaEngine.Rendering2D.Spine.Tests
Assembly: DeltaEngine.Rendering2D.Spine.Tests (in DeltaEngine.Rendering2D.Spine.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The SpineSkeletonTests type exposes the following members.
Constructors
Name | Description | |
---|---|---|
SpineSkeletonTests | Initializes a new instance of the SpineSkeletonTests class |
Methods
Properties
Name | Description | |
---|---|---|
IsMockResolver | (Inherited from TestWithMocksOrVisually.) |
Examples
[Test, ApproveFirstFrameScreenshot] public void DrawSpineboyWalkingToRightEdge() { spineboy.DefineAnimationMix("walk", "jump", 0.2f); spineboy.DefineAnimationMix("jump", "walk", 0.4f); new Command(Jump).Add(new MouseButtonTrigger()); spineboy.Start<Moving>(); new FontText(Font.Default, "Click mouse to make Spineboy jump", Rectangle.FromCenter(0.5f, 0.25f, 1.0f, 0.1f)); }
[Test] public void DrawSpineboyWalkingLeft() { Assert.AreEqual(FlipMode.None, spineboy.FlipMode); spineboy.Origin = new Vector2D(0.5f, 0.7f); spineboy.FlipMode = FlipMode.Horizontal; Assert.AreEqual(FlipMode.Horizontal, spineboy.FlipMode); }
[Test] public void DrawUpsideDownSpineboyWalkingRight() { spineboy.Origin = new Vector2D(0.5f, 0.3f); spineboy.FlipMode = FlipMode.Vertical; Assert.AreEqual(FlipMode.Vertical, spineboy.FlipMode); }
[Test] public void DrawSpineboyRotatingAroundFeet() { spineboy.Origin = Vector2D.Half; spineboy.Start<Rotating>(); AdvanceTimeAndUpdateEntities(); }
[Test] public void DrawUpsideDownSpineboyWalkingLeft() { spineboy.Origin = new Vector2D(0.5f, 0.3f); spineboy.FlipMode = FlipMode.HorizontalAndVertical; Assert.AreEqual(FlipMode.HorizontalAndVertical, spineboy.FlipMode); }
[Test] public void DrawManySpineboys() { for (int num = 0; num < 20; num++) CreateRandomizedSpineboy(); }
[Test, CloseAfterFirstFrame] public void SetOrigin() { Assert.AreEqual(Origin, spineboy.Origin); spineboy.Origin = Vector2D.UnitX; Assert.AreEqual(Vector2D.UnitX, spineboy.Origin); Assert.AreEqual(Scale, spineboy.Scale); }
[Test, CloseAfterFirstFrame] public void SetScale() { Assert.AreEqual(Scale, spineboy.Scale); spineboy.Scale = Size.Half; Assert.AreEqual(Origin, spineboy.Origin); Assert.AreEqual(Size.Half, spineboy.Scale); }
[Test, CloseAfterFirstFrame] public void SetOriginAndScale() { Assert.AreEqual(OriginAndScale, spineboy.OriginAndScale); spineboy.OriginAndScale = Rectangle.HalfCentered; Assert.AreEqual(Rectangle.HalfCentered, spineboy.OriginAndScale); }
[Test, CloseAfterFirstFrame] public void SetLastOriginAndScale() { Assert.AreEqual(new Rectangle(Origin, Size.One), spineboy.LastOriginAndScale); spineboy.LastOriginAndScale = Rectangle.HalfCentered; Assert.AreEqual(Rectangle.HalfCentered, spineboy.LastOriginAndScale); }
[Test, CloseAfterFirstFrame] public void DrawUntilItLoopsBackToTheBeginning() { spineboy.SetAnimationLooped("walk"); spineboy.Start<Moving>(); AdvanceTimeAndUpdateEntities(3.2f); }
[Test, CloseAfterFirstFrame] public void Dispose() { spineboy.Dispose(); }
[Test, CloseAfterFirstFrame] public void IsPauseable() { Assert.IsTrue(spineboy.IsPauseable); }
[Test, CloseAfterFirstFrame] public void DefineAnimationMix() { spineboy.DefineAnimationMix("walk", "jump", 0.2f); Assert.AreEqual(0.2f, spineboy.stateData.GetMix(walk, jump)); }
[Test, CloseAfterFirstFrame] public void SetAnimation() { spineboy.SetAnimation("walk"); Assert.AreEqual(walk, spineboy.state.GetCurrent(0).Animation); }
[Test, CloseAfterFirstFrame] public void SetAnimationForTrack1() { spineboy.SetAnimation("walk", 1); Assert.AreEqual(walk, spineboy.state.GetCurrent(1).Animation); }
[Test, CloseAfterFirstFrame] public void SetAnimationEnds() { bool isFinished = false; spineboy.SetAnimation("walk", () => isFinished = true); AdvanceTimeAndUpdateEntities(2.0f); Assert.IsTrue(isFinished); }
[Test, CloseAfterFirstFrame] public void SetAnimationLooped() { spineboy.SetAnimationLooped("walk"); AdvanceTimeAndUpdateEntities(2.5f); Assert.AreEqual(walk, spineboy.state.GetCurrent(0).Animation); }
[Test, CloseAfterFirstFrame] public void AddAnimation() { spineboy.SetAnimation("walk"); spineboy.AddAnimation("jump", 0.2f); Assert.AreEqual(walk, spineboy.state.GetCurrent(0).Animation); AdvanceTimeAndUpdateEntities(0.5f); Assert.AreEqual(jump, spineboy.state.GetCurrent(0).Animation); }
[Test, CloseAfterFirstFrame, Timeout(5000)] public void AddAnimationEnds() { bool isFinished = false; spineboy.SetAnimation("walk"); spineboy.AddAnimation("jump", () => isFinished = true, 0.2f); AdvanceTimeAndUpdateEntities(2.5f); Assert.IsTrue(isFinished); }
[Test, CloseAfterFirstFrame] public void AddAnimationForTrack1() { spineboy.AddAnimation("walk", 0.1f, 1); Assert.AreEqual(walk, spineboy.state.GetCurrent(1).Animation); }
[Test, CloseAfterFirstFrame] public void AddAnimationLooped() { spineboy.AddAnimationLooped("walk"); AdvanceTimeAndUpdateEntities(2.0f); Assert.AreEqual(walk, spineboy.state.GetCurrent(0).Animation); }
[Test, ApproveFirstFrameScreenshot, Ignore] public void RenderDragon() { spineboy.Dispose(); new FontText(Font.Default, "Click mouse to make the dragon bite", Rectangle.FromCenter(0.5f, 0.25f, 1.0f, 0.1f)); var dragon = new SpineSkeleton("DragonAtlas", "DragonSkeleton", new Rectangle(0.4f, 0.75f, 0.35f, 0.35f)); new Command(() => dragon.SetAnimation("animation")).Add(new MouseButtonTrigger()); }
See Also