Line3D ClassDelta Engine Documentation
A line in 3D space. Just a start and end point plus a color, but you can add more points. View code on GitHub
Inheritance Hierarchy

System Object
  DeltaEngine.Entities Entity
    DeltaEngine.Entities DrawableEntity
      DeltaEngine.Rendering3D Entity3D
        DeltaEngine.Rendering3D.Shapes Line3D

Namespace: DeltaEngine.Rendering3D.Shapes
Assembly: DeltaEngine.Rendering3D.Shapes (in DeltaEngine.Rendering3D.Shapes.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class Line3D : Entity3D

The Line3D type exposes the following members.

Constructors

  NameDescription
Public methodLine3D
Initializes a new instance of the Line3D class
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Methods

  NameDescription
Public methodAdd T  (Inherited from Entity3D.)
Public methodAddTag (Inherited from Entity.)
Public methodClearTags (Inherited from Entity.)
Public methodContains T  (Inherited from Entity3D.)
Public methodContainsBehavior T  (Inherited from Entity.)
Public methodContainsTag (Inherited from Entity.)
Protected methodDeactivate (Inherited from Entity.)
Public methodDispose (Inherited from Entity.)
Public methodGet T  (Inherited from Entity3D.)
Protected methodGetActiveBehaviors (Inherited from Entity.)
Protected methodGetComponentsForSaving (Inherited from Entity3D.)
Protected methodGetDrawBehaviors (Inherited from DrawableEntity.)
Public methodGetInterpolatedArray T  (Inherited from DrawableEntity.)
Public methodGetInterpolatedList T  (Inherited from DrawableEntity.)
Public methodGetOrDefault T  (Inherited from Entity.)
Public methodGetTags (Inherited from Entity.)
Protected methodNextUpdateStarted (Inherited from Entity3D.)
Public methodOnDraw T  (Inherited from DrawableEntity.)
Protected methodOnOrientationChanged (Inherited from Entity3D.)
Protected methodOnPositionChanged (Inherited from Entity3D.)
Protected methodOnScaleChanged (Inherited from Entity3D.)
Public methodRemove T  (Inherited from Entity.)
Public methodRemoveTag (Inherited from Entity.)
Public methodSet (Inherited from Entity3D.)
Public methodSetComponents (Inherited from Entity.)
Public methodSetWithoutInterpolation T  (Inherited from Entity3D.)
Public methodStart T  (Inherited from Entity.)
Public methodStop T  (Inherited from Entity.)
Public methodToggleVisibility (Inherited from DrawableEntity.)
Public methodToString (Inherited from Entity.)
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Fields

  NameDescription
Protected fieldcomponents (Inherited from Entity.)
Protected fieldlastOrientation (Inherited from Entity3D.)
Protected fieldlastPosition (Inherited from Entity3D.)
Protected fieldlastTickLerpComponents
Each element can either be a Lerp, a Lerp List or an array of Lerp objects. View code on GitHub
(Inherited from DrawableEntity.)
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Properties

  NameDescription
Public propertyEndPoint
Public propertyIsActive (Inherited from DrawableEntity.)
Public propertyIsPauseable (Inherited from Entity.)
Public propertyIsVisible (Inherited from DrawableEntity.)
Public propertyNumberOfComponents (Inherited from Entity.)
Public propertyOrientation (Inherited from Entity3D.)
Public propertyPoints
Public propertyPosition (Inherited from Entity3D.)
Public propertyRenderLayer (Inherited from DrawableEntity.)
Public propertyScale (Inherited from Entity3D.)
Public propertyStartPoint
Public propertyUpdatePriority (Inherited from Entity.)
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Remarks

Tests: DeltaEngine.Rendering3D.Shapes.Tests.Line3DTests
Examples

7 unit tests call DeltaEngine.Rendering3D.Shapes.Line3D
[Test]
public void RenderCoordinateSystemCross()
{
    CreateLookAtCamera(Vector3D.One * 4.0f, Vector3D.Zero);
    new Line3D(-Vector3D.UnitX, Vector3D.UnitX * 3, Color.Red);
    new Line3D(-Vector3D.UnitY, Vector3D.UnitY * 3, Color.Green);
    new Line3D(-Vector3D.UnitZ, Vector3D.UnitZ * 3, Color.Blue);
}
[Test]
public void RenderGrid()
{
    const int GridSize = 10;
    const float GridScale = 0.5f;
    const float HalfGridSize = GridSize * 0.5f;
    var axisXz = new Vector2D(-HalfGridSize, -HalfGridSize);
    CreateLookAtCamera(Vector3D.One * 4.0f, Vector3D.Zero);
    for (int i = 0; i <= GridSize; i++, axisXz.X += 1, axisXz.Y += 1)
    {
        new Line3D(new Vector3D(-HalfGridSize * GridScale, axisXz.Y * GridScale, 0.0f),
            new Vector3D(HalfGridSize * GridScale, axisXz.Y * GridScale, 0.0f), Color.White);
        new Line3D(new Vector3D(axisXz.X * GridScale, -HalfGridSize * GridScale, 0.0f),
            new Vector3D(axisXz.X * GridScale, HalfGridSize * GridScale, 0.0f), Color.White);
    }
}
[Test]
public void RenderRedLine()
{
    CreateLookAtCamera(Vector3D.UnitY, Vector3D.Zero);
    new Line3D(-Vector3D.UnitX, Vector3D.UnitX, Color.Red);
}
See Also