Inheritance Hierarchy
DeltaEngine.Tests.Entities HierarchyObjectTests
Namespace: DeltaEngine.Tests.Entities
Assembly: DeltaEngine.Tests (in DeltaEngine.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The HierarchyObjectTests type exposes the following members.
Constructors
Name | Description | |
---|---|---|
HierarchyObjectTests | Initializes a new instance of the HierarchyObjectTests class |
Methods
Examples
[Test] public void CreateHierarchyObjectWithPosition() { var unitXHierarchyObject = new SimpleHierarchyObject3D(Vector3D.UnitX); Assert.AreEqual(Vector3D.UnitX, unitXHierarchyObject.Position); }
[Test] public void ChangeHierarchyObjectPosition() { hierarchyObject3D.Position = new Vector3D(1.0f, 1.0f, 1.0f); Assert.AreEqual(Vector3D.One, hierarchyObject3D.Position); }
[Test] public void CreateHierarchyObjectWithRotation() { var axis = Vector3D.UnitY; const float Angle = 180.0f; var unitXHierarchyObject = new SimpleHierarchyObject3D { Orientation = Quaternion.FromAxisAngle(axis, Angle) }; Assert.AreEqual(Vector3D.UnitY, unitXHierarchyObject.Orientation.Vector3D); }
[Test] public void ChangeHierarchyObjectRotation() { var axis = Vector3D.UnitX; const float Angle = 90.0f; float invSqr2 = MathExtensions.InvSqrt(2); hierarchyObject3D.Orientation = Quaternion.FromAxisAngle(axis, Angle); Assert.AreEqual(new Vector3D(invSqr2, 0, 0), hierarchyObject3D.Orientation.Vector3D); }
[Test] public void AddChildrenToHierarchyObject() { Assert.AreEqual(1, hierarchyObject3D.Children.Count); hierarchyObject3D.Add(new SimpleHierarchyObject3D()); Assert.AreEqual(2, hierarchyObject3D.Children.Count); hierarchyObject3D.Children[0].Add(new SimpleHierarchyObject3D()); }
[Test] public void RemoveChildren() { Assert.AreEqual(1, hierarchyObject3D.Children.Count); hierarchyObject3D.Remove(hierarchyObject3D.Children[0]); Assert.AreEqual(0, hierarchyObject3D.Children.Count); hierarchyObject3D.UpdateGlobalsFromParent(null); }
[Test] public void ModifyPropertiesAlsoModifiesChildsHierarchy() { hierarchyObject3D.Children[0].Add(new SimpleHierarchyObject3D()); hierarchyObject3D.Position = Vector3D.One; Assert.AreEqual(hierarchyObject3D.Children[0].Children[0].Position, Vector3D.One); }
[Test] public void ChangePropertiesToObjectsWithChildren() { hierarchyObject3D.Position = new Vector3D(1.0f, 1.0f, 1.0f); Assert.AreEqual(Vector3D.One, hierarchyObject3D.Children[0].Position); hierarchyObject3D.Orientation = Quaternion.FromAxisAngle(Vector3D.UnitY, 180.0f); Assert.AreEqual(Vector3D.UnitY, hierarchyObject3D.Children[0].Orientation.Vector3D); }
See Also