TwoPlayerGame ClassDelta Engine Documentation
Inheritance Hierarchy

System Object
  DeltaEngine.Entities Entity
    Drench.Games Game
      Drench.Games TwoPlayerGame
        Drench.Games HumanVsAiGame
        Drench.Games TwoHumanGame
        Drench.Games TwoHumanNetworkGame

Namespace: Drench.Games
Assembly: Drench (in Drench.exe) Version: 1.1.1.0 (1.1.1)
Syntax

public abstract class TwoPlayerGame : Game

The TwoPlayerGame type exposes the following members.

Constructors

  NameDescription
Protected methodTwoPlayerGame
Initializes a new instance of the TwoPlayerGame class
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Methods

  NameDescription
Public methodAdd T  (Inherited from Entity.)
Public methodAddTag (Inherited from Entity.)
Protected methodArrangeScene (Inherited from Game.)
Protected methodButtonClicked (Inherited from Game.)
Public methodClearTags (Inherited from Entity.)
Public methodContains T  (Inherited from Entity.)
Public methodContainsBehavior T  (Inherited from Entity.)
Public methodContainsTag (Inherited from Entity.)
Protected methodCreateButtonTheme (Inherited from Game.)
Protected methodDeactivate (Inherited from Entity.)
Public methodDispose (Inherited from Entity.)
Protected methodGameOver (Overrides Game GameOver .)
Public methodGet T 
Gets a specific component, derived classes can return faster cached values (e.g. Entity2D) View code on GitHub
(Inherited from Entity.)
Protected methodGetActiveBehaviors (Inherited from Entity.)
Protected methodGetComponentsForSaving (Inherited from Entity.)
Public methodGetOrDefault T  (Inherited from Entity.)
Public methodGetTags (Inherited from Entity.)
Protected methodProcessDesiredMove (Inherited from Game.)
Public methodRemove T  (Inherited from Entity.)
Public methodRemoveTag (Inherited from Entity.)
Public methodSet (Inherited from Entity.)
Public methodSetComponents (Inherited from Entity.)
Public methodStart T  (Inherited from Entity.)
Public methodStop T  (Inherited from Entity.)
Public methodToString (Inherited from Entity.)
Protected methodUpdateText
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Fields

  NameDescription
Protected fieldcomponents (Inherited from Entity.)
Protected fieldlogic (Inherited from Game.)
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Properties

  NameDescription
Public propertyIsActive (Inherited from Entity.)
Public propertyIsPauseable (Inherited from Entity.)
Public propertyNumberOfComponents (Inherited from Entity.)
Public propertyUpdatePriority (Inherited from Entity.)
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Events

  NameDescription
Public eventExited (Inherited from Game.)
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See Also