Namespace: DeltaEngine.GameLogicAssembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
protected static event Action UpdateEverySecond
protected static event Action UpdateEverySecond
Protected Shared Event UpdateEverySecond As Action
Protected Shared Event UpdateEverySecond As Action
protected:
static event Action^ UpdateEverySecond {
void add (Action^ value);
void remove (Action^ value);
}
protected:
static event Action^ UpdateEverySecond {
void add (Action^ value);
void remove (Action^ value);
}
member UpdateEverySecond : IEvent<Action,
EventArgs>
member UpdateEverySecond : IEvent<Action,
EventArgs>
Value
Type:
System Action