Namespace: DeltaEngine.GameLogicAssembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
public event Action<Vector2D> TileChanged
public event Action<Vector2D> TileChanged
Public Event TileChanged As Action(Of Vector2D)
Public Event TileChanged As Action(Of Vector2D)
public:
event Action<Vector2D>^ TileChanged {
void add (Action<Vector2D>^ value);
void remove (Action<Vector2D>^ value);
}
public:
event Action<Vector2D>^ TileChanged {
void add (Action<Vector2D>^ value);
void remove (Action<Vector2D>^ value);
}
member TileChanged : IEvent<Action<Vector2D>,
EventArgs>
member TileChanged : IEvent<Action<Vector2D>,
EventArgs>
Value
Type:
System Action Vector2D