ShaderCodeDX9 Position2DColorUVDX9 FieldDelta Engine Documentation
The -0.5 pixel offset is needed in DirectX 9 to correctly match the texture coordinates: http://msdn.microsoft.com/en-us/library/windows/desktop/bb219690(v=vs.85).aspx View code on GitHub

Namespace: DeltaEngine.Graphics
Assembly: DeltaEngine.Graphics (in DeltaEngine.Graphics.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public const string Position2DColorUVDX9

Field Value

Type: String
See Also