Initializes a new instance of the
Projectile class
Namespace: AsteroidsAssembly: Asteroids (in Asteroids.exe) Version: 1.1.1.0 (1.1.1)
public Projectile(
Vector2D startPosition,
float angle
)
public Projectile(
Vector2D startPosition,
float angle
)
Public Sub New (
startPosition As Vector2D,
angle As Single
)
Public Sub New (
startPosition As Vector2D,
angle As Single
)
public:
Projectile(
Vector2D startPosition,
float angle
)
public:
Projectile(
Vector2D startPosition,
float angle
)
new :
startPosition : Vector2D *
angle : float32 -> Projectile
new :
startPosition : Vector2D *
angle : float32 -> Projectile