Namespace: AsteroidsAssembly: Asteroids (in Asteroids.exe) Version: 1.1.1.0 (1.1.1)
public void Accelerate(
float magnitude,
float angle
)
public void Accelerate(
float magnitude,
float angle
)
Public Sub Accelerate (
magnitude As Single,
angle As Single
)
Public Sub Accelerate (
magnitude As Single,
angle As Single
)
public:
void Accelerate(
float magnitude,
float angle
)
public:
void Accelerate(
float magnitude,
float angle
)
member Accelerate :
magnitude : float32 *
angle : float32 -> unit
member Accelerate :
magnitude : float32 *
angle : float32 -> unit