Namespace: CreepyTowers.Enemy.CreepsAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
public override float CalculateDamage(
float rawDamage,
float resistance,
float interactionEffect
)
public override float CalculateDamage(
float rawDamage,
float resistance,
float interactionEffect
)
Public Overrides Function CalculateDamage (
rawDamage As Single,
resistance As Single,
interactionEffect As Single
) As Single
Public Overrides Function CalculateDamage (
rawDamage As Single,
resistance As Single,
interactionEffect As Single
) As Single
public:
virtual float CalculateDamage(
float rawDamage,
float resistance,
float interactionEffect
) override
public:
virtual float CalculateDamage(
float rawDamage,
float resistance,
float interactionEffect
) override
abstract CalculateDamage :
rawDamage : float32 *
resistance : float32 *
interactionEffect : float32 -> float32
override CalculateDamage :
rawDamage : float32 *
resistance : float32 *
interactionEffect : float32 -> float32
abstract CalculateDamage :
rawDamage : float32 *
resistance : float32 *
interactionEffect : float32 -> float32
override CalculateDamage :
rawDamage : float32 *
resistance : float32 *
interactionEffect : float32 -> float32
Return Value
Type:
Single