Creep ClassDelta Engine Documentation
Enemy creature, its features determined by the type given to the constructor. View code on GitHub
Inheritance Hierarchy

System Object
  DeltaEngine.Entities Entity
    DeltaEngine.Entities DrawableEntity
      DeltaEngine.Rendering3D Entity3D
        DeltaEngine.Rendering3D HierarchyEntity3D
          DeltaEngine.GameLogic Actor3D
            CreepyTowers Agent
              CreepyTowers.Enemy Enemy
                CreepyTowers.Enemy.Creeps Creep

Namespace: CreepyTowers.Enemy.Creeps
Assembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
Syntax

public sealed class Creep : Enemy

The Creep type exposes the following members.

Constructors

  NameDescription
Public methodCreep
Initializes a new instance of the Creep class
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Methods

  NameDescription
Public methodAdd(HierarchyObject3D) (Inherited from HierarchyEntity3D.)
Public methodAdd T (T) (Inherited from Entity3D.)
Public methodAddTag (Inherited from Entity.)
Public methodAdjustStat (Inherited from Agent.)
Public methodApplyBuff (Inherited from Agent.)
Public methodCalculateDamage (Overrides Enemy CalculateDamage(Single, Single, Single).)
Public methodChangeCreepType
Public methodClearBuffs (Inherited from Agent.)
Public methodClearTags (Inherited from Entity.)
Public methodContains T  (Inherited from Entity3D.)
Public methodContainsBehavior T  (Inherited from Entity.)
Public methodContainsTag (Inherited from Entity.)
Public methodCreateDefaultMaterial
Public methodCreateStat (Inherited from Agent.)
Protected methodDeactivate (Inherited from Entity.)
Public methodDie (Inherited from Enemy.)
Public methodDisplayDieEffect (Inherited from Enemy.)
Public methodDispose
Releases all resources used by the Creep
(Overrides Agent Dispose .)
Public methodGet T  (Inherited from Entity3D.)
Protected methodGetActiveBehaviors (Inherited from Entity.)
Public methodGetBoundingBox (Inherited from Actor3D.)
Public methodGetBoundingSphere (Inherited from Actor3D.)
Protected methodGetComponentsForSaving (Inherited from Entity3D.)
Public methodGetDrawArea (Inherited from Actor3D.)
Protected methodGetDrawBehaviors (Inherited from DrawableEntity.)
Public methodGetFirstChildOfType T  (Inherited from HierarchyEntity3D.)
Public methodGetInterpolatedArray T  (Inherited from DrawableEntity.)
Public methodGetInterpolatedList T  (Inherited from DrawableEntity.)
Public methodGetOrDefault T  (Inherited from Entity.)
Public methodGetStatBaseValue (Inherited from Agent.)
Public methodGetStatPercentage (Inherited from Agent.)
Public methodGetStatValue (Inherited from Agent.)
Public methodGetTags (Inherited from Entity.)
Public methodHasReachedExit (Overrides Enemy HasReachedExit .)
Protected methodInitializeModel (Overrides Enemy InitializeModel .)
Public methodIs2D (Inherited from Actor3D.)
Public methodIsColliding (Inherited from Actor3D.)
Public methodModifyStatusIcons
Protected methodNextUpdateStarted (Inherited from Entity3D.)
Public methodOnDraw T  (Inherited from DrawableEntity.)
Protected methodOnOrientationChanged (Inherited from Actor3D.)
Protected methodOnPositionChanged (Inherited from Actor3D.)
Protected methodOnScaleChanged (Inherited from Actor3D.)
Public methodRecalculateHitpointBar
Public methodReceiveAttack (Overrides Enemy ReceiveAttack(TowerType, Single, Single).)
Public methodRemove(HierarchyObject3D) (Inherited from HierarchyEntity3D.)
Public methodRemove T   (Inherited from Entity.)
Public methodRemoveTag (Inherited from Entity.)
Public methodRenderModel (Inherited from Agent.)
Public methodResetStateIcon
Public methodResetTimeIcon
Protected methodRestartStatsAndState (Overrides Enemy RestartStatsAndState(Single, AgentData).)
Public methodSet (Inherited from Entity3D.)
Public methodSetComponents (Inherited from Entity.)
Public methodSetWithoutInterpolation T  (Inherited from Entity3D.)
Public methodShatter
Public methodSpawnHitSparks (Inherited from Enemy.)
Public methodStart T  (Inherited from Entity.)
Public methodStop T  (Inherited from Entity.)
Public methodToggleVisibility (Inherited from DrawableEntity.)
Public methodToString (Inherited from Entity.)
Public methodUpdate (Overrides Agent Update .)
Public methodUpdateDamageState (Overrides Enemy UpdateDamageState(TowerType).)
Public methodUpdateGlobalsFromParent (Inherited from HierarchyEntity3D.)
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Fields

  NameDescription
Protected fieldcomponents (Inherited from Entity.)
Protected fieldlastOrientation (Inherited from Entity3D.)
Protected fieldlastPosition (Inherited from Entity3D.)
Protected fieldlastTickLerpComponents
Each element can either be a Lerp, a Lerp List or an array of Lerp objects. View code on GitHub
(Inherited from DrawableEntity.)
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Properties

  NameDescription
Public propertyChildren (Inherited from HierarchyEntity3D.)
Public propertyCurrentTarget (Inherited from Enemy.)
Public propertyDirection (Inherited from Enemy.)
Public propertyEmptyMaterial
Public propertyFinalTarget (Inherited from Enemy.)
Public propertyHealthBar
Public propertyHealthBarSize
Public propertyIconSize
Public propertyIsActive (Inherited from HierarchyEntity3D.)
Public propertyIsPauseable (Inherited from Entity.)
Public propertyIsVisible (Inherited from DrawableEntity.)
Public propertyModel (Inherited from Agent.)
Public propertyName (Inherited from Agent.)
Public propertyNumberOfComponents (Inherited from Entity.)
Public propertyOrientation (Inherited from Entity3D.)
Public propertyParent (Inherited from HierarchyEntity3D.)
Public propertyPath (Inherited from Enemy.)
Public propertyPosition (Inherited from Entity3D.)
Public propertyRelativeOrientation (Inherited from HierarchyEntity3D.)
Public propertyRelativePosition (Inherited from HierarchyEntity3D.)
Public propertyRenderLayer (Inherited from DrawableEntity.)
Public propertyRotationZ (Inherited from Actor3D.)
Public propertyScale (Inherited from Entity3D.)
Public propertyScaleFactor (Inherited from Actor3D.)
Public propertyState
Public propertyStateIcon
Protected propertyStats (Inherited from Agent.)
Public propertyTimeIcon
Public propertyType
Public propertyUpdatePriority (Inherited from Entity.)
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Events

  NameDescription
Public eventIsDead (Inherited from Enemy.)
Public eventOrientationChanged (Inherited from Actor3D.)
Public eventPositionChanged (Inherited from Actor3D.)
Public eventReachedExit (Inherited from Enemy.)
Public eventScaleChanged (Inherited from Actor3D.)
Public eventStatic memberWasSpawned
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See Also