Enemy creature, its features determined by the type given to the constructor.
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Entities DrawableEntity
DeltaEngine.Rendering3D Entity3D
DeltaEngine.Rendering3D HierarchyEntity3D
DeltaEngine.GameLogic Actor3D
CreepyTowers Agent
CreepyTowers.Enemy Enemy
CreepyTowers.Enemy.Creeps Creep
Namespace: CreepyTowers.Enemy.Creeps
Assembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The Creep type exposes the following members.
Constructors
Name | Description | |
---|---|---|
Creep | Initializes a new instance of the Creep class |
Methods
Fields
Name | Description | |
---|---|---|
components | (Inherited from Entity.) | |
lastOrientation | (Inherited from Entity3D.) | |
lastPosition | (Inherited from Entity3D.) | |
lastTickLerpComponents |
Each element can either be a Lerp, a Lerp List or an array of Lerp objects.
View code on GitHub (Inherited from DrawableEntity.) |
Properties
Name | Description | |
---|---|---|
Children | (Inherited from HierarchyEntity3D.) | |
CurrentTarget | (Inherited from Enemy.) | |
Direction | (Inherited from Enemy.) | |
EmptyMaterial | ||
FinalTarget | (Inherited from Enemy.) | |
HealthBar | ||
HealthBarSize | ||
IconSize | ||
IsActive | (Inherited from HierarchyEntity3D.) | |
IsPauseable | (Inherited from Entity.) | |
IsVisible | (Inherited from DrawableEntity.) | |
Model | (Inherited from Agent.) | |
Name | (Inherited from Agent.) | |
NumberOfComponents | (Inherited from Entity.) | |
Orientation | (Inherited from Entity3D.) | |
Parent | (Inherited from HierarchyEntity3D.) | |
Path | (Inherited from Enemy.) | |
Position | (Inherited from Entity3D.) | |
RelativeOrientation | (Inherited from HierarchyEntity3D.) | |
RelativePosition | (Inherited from HierarchyEntity3D.) | |
RenderLayer | (Inherited from DrawableEntity.) | |
RotationZ | (Inherited from Actor3D.) | |
Scale | (Inherited from Entity3D.) | |
ScaleFactor | (Inherited from Actor3D.) | |
State | ||
StateIcon | ||
Stats | (Inherited from Agent.) | |
TimeIcon | ||
Type | ||
UpdatePriority | (Inherited from Entity.) |
Events
Name | Description | |
---|---|---|
IsDead | (Inherited from Enemy.) | |
OrientationChanged | (Inherited from Actor3D.) | |
PositionChanged | (Inherited from Actor3D.) | |
ReachedExit | (Inherited from Enemy.) | |
ScaleChanged | (Inherited from Actor3D.) | |
WasSpawned |
See Also