Namespace: CreepyTowers.Enemy.CreepsAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
protected override void RestartStatsAndState(
float percentage,
AgentData data
)
protected override void RestartStatsAndState(
float percentage,
AgentData data
)
Protected Overrides Sub RestartStatsAndState (
percentage As Single,
data As AgentData
)
Protected Overrides Sub RestartStatsAndState (
percentage As Single,
data As AgentData
)
protected:
virtual void RestartStatsAndState(
float percentage,
AgentData^ data
) override
protected:
virtual void RestartStatsAndState(
float percentage,
AgentData^ data
) override
abstract RestartStatsAndState :
percentage : float32 *
data : AgentData -> unit
override RestartStatsAndState :
percentage : float32 *
data : AgentData -> unit
abstract RestartStatsAndState :
percentage : float32 *
data : AgentData -> unit
override RestartStatsAndState :
percentage : float32 *
data : AgentData -> unit