Initializes a new instance of the
Enemy class
Namespace: CreepyTowers.EnemyAssembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
protected Enemy(
Vector3D position,
float rotationZ = 0f
)
protected Enemy(
Vector3D position,
float rotationZ = 0f
)
Protected Sub New (
position As Vector3D,
Optional rotationZ As Single = 0F
)
Protected Sub New (
position As Vector3D,
Optional rotationZ As Single = 0F
)
protected:
Enemy(
Vector3D position,
float rotationZ = 0f
)
protected:
Enemy(
Vector3D position,
float rotationZ = 0f
)
new :
position : Vector3D *
?rotationZ : float32
(* Defaults:
let _rotationZ = defaultArg rotationZ 0f
*)
-> Enemy
new :
position : Vector3D *
?rotationZ : float32
(* Defaults:
let _rotationZ = defaultArg rotationZ 0f
*)
-> Enemy