Matrix FromQuaternion Method Delta Engine Documentation
Further details on how to compute matrix from quaternion: http://renderfeather.googlecode.com/hg-history/034a1900d6e8b6c92440382658d2b01fc732c5de/Doc/optimized%2520Matrix%2520quaternion%2520conversion.pdf View code on GitHub

Namespace: DeltaEngine.Datatypes
Assembly: DeltaEngine (in DeltaEngine.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public static Matrix FromQuaternion(
	Quaternion quaternion
)

Return Value

Type: Matrix
Remarks

Tests: DeltaEngine.Tests.Datatypes.MatrixTests
Examples

1 unit tests call DeltaEngine.Datatypes.Matrix.FromQuaternion(DeltaEngine.Datatypes.Quaternion)
[Test]
public void FromQuaternion()
{
    var quaternion = Quaternion.FromAxisAngle(Vector3D.UnitY, 60.0f);
    matrix = Matrix.CreateRotationY(60.0f);
    Assert.AreEqual(matrix, Matrix.FromQuaternion(quaternion));
}
See Also