Namespace: DeltaEngine.GameLogicAssembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
public static Nullable<Vector3D> GetIntersectionWithFloor(
Vector2D screenPosition
)
public static Nullable<Vector3D> GetIntersectionWithFloor(
Vector2D screenPosition
)
Public Shared Function GetIntersectionWithFloor (
screenPosition As Vector2D
) As Nullable(Of Vector3D)
Public Shared Function GetIntersectionWithFloor (
screenPosition As Vector2D
) As Nullable(Of Vector3D)
public:
static Nullable<Vector3D> GetIntersectionWithFloor(
Vector2D screenPosition
)
public:
static Nullable<Vector3D> GetIntersectionWithFloor(
Vector2D screenPosition
)
static member GetIntersectionWithFloor :
screenPosition : Vector2D -> Nullable<Vector3D>
static member GetIntersectionWithFloor :
screenPosition : Vector2D -> Nullable<Vector3D>
Return Value
Type:
Nullable Vector3D