Projectile Constructor (Vector3D, Vector3D, HierarchyObject3D, Single, Single, Action)Delta Engine Documentation
Initializes a new instance of the Projectile class

Namespace: DeltaEngine.GameLogic
Assembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public Projectile(
	Vector3D position,
	Vector3D targetPosition,
	HierarchyObject3D missile,
	float mass = 0f,
	float lifeTime = 0f,
	Action onLifeTimeExceeded = null
)
See Also