Initializes a new instance of the
Projectile class
Namespace: DeltaEngine.GameLogicAssembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
public Projectile(
Actor3D owner,
Actor3D target,
HierarchyObject3D missile
)
public Projectile(
Actor3D owner,
Actor3D target,
HierarchyObject3D missile
)
Public Sub New (
owner As Actor3D,
target As Actor3D,
missile As HierarchyObject3D
)
Public Sub New (
owner As Actor3D,
target As Actor3D,
missile As HierarchyObject3D
)
public:
Projectile(
Actor3D^ owner,
Actor3D^ target,
HierarchyObject3D^ missile
)
public:
Projectile(
Actor3D^ owner,
Actor3D^ target,
HierarchyObject3D^ missile
)
new :
owner : Actor3D *
target : Actor3D *
missile : HierarchyObject3D -> Projectile
new :
owner : Actor3D *
target : Actor3D *
missile : HierarchyObject3D -> Projectile