Namespace: DeltaEngine.Graphics.BaseOpenGL11Assembly: DeltaEngine.Graphics.BaseOpenGL11 (in DeltaEngine.Graphics.BaseOpenGL11.dll) Version: 1.1.1.0 (1.1.1)
public abstract void SetTextureSamplerState(
bool disableLinearFiltering = false,
bool allowTiling = false
)
public abstract void SetTextureSamplerState(
bool disableLinearFiltering = false,
bool allowTiling = false
)
Public MustOverride Sub SetTextureSamplerState (
Optional disableLinearFiltering As Boolean = false,
Optional allowTiling As Boolean = false
)
Public MustOverride Sub SetTextureSamplerState (
Optional disableLinearFiltering As Boolean = false,
Optional allowTiling As Boolean = false
)
public:
virtual void SetTextureSamplerState(
bool disableLinearFiltering = false,
bool allowTiling = false
) abstract
public:
virtual void SetTextureSamplerState(
bool disableLinearFiltering = false,
bool allowTiling = false
) abstract
abstract SetTextureSamplerState :
?disableLinearFiltering : bool *
?allowTiling : bool
(* Defaults:
let _disableLinearFiltering = defaultArg disableLinearFiltering false
let _allowTiling = defaultArg allowTiling false
*)
-> unit
abstract SetTextureSamplerState :
?disableLinearFiltering : bool *
?allowTiling : bool
(* Defaults:
let _disableLinearFiltering = defaultArg disableLinearFiltering false
let _allowTiling = defaultArg allowTiling false
*)
-> unit