OpenGL11Device SetTextureSamplerState Method Delta Engine Documentation

Namespace: DeltaEngine.Graphics.BaseOpenGL11
Assembly: DeltaEngine.Graphics.BaseOpenGL11 (in DeltaEngine.Graphics.BaseOpenGL11.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public abstract void SetTextureSamplerState(
	bool disableLinearFiltering = false,
	bool allowTiling = false
)
See Also