Classes
Class | Description | |
---|---|---|
![]() | OpenGL11CircularBuffer |
Basic functionality for all OpenGL based circular buffers to render small batches quickly.
|
![]() | OpenGL11Device |
Base class for OpenGL-based graphics devices.
|
![]() | OpenGL11Geometry |
GPU geometry data in OpenGL 1.1.
|
![]() | OpenGL11Image |
Base class to provide an environment to load texture data in OpenGL.
|
![]() | OpenGL11ScreenshotCapturer |
Takes a screenshot in OpenGL.
|
![]() | OpenGL11Shader |
All OpenGL shaders share this basic functionality.
|
Enumerations
Enumeration | Description | |
---|---|---|
![]() | CompressedTextureFormat | |
![]() | OpenGL11BufferMode |
Vertex and index buffers are either static for mesh drawing or dynamic for CircularBuffer.
|