Classes
Class | Description | |
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OpenGL11CircularBuffer |
Basic functionality for all OpenGL based circular buffers to render small batches quickly.
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OpenGL11Device |
Base class for OpenGL-based graphics devices.
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OpenGL11Geometry |
GPU geometry data in OpenGL 1.1.
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OpenGL11Image |
Base class to provide an environment to load texture data in OpenGL.
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OpenGL11ScreenshotCapturer |
Takes a screenshot in OpenGL.
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OpenGL11Shader |
All OpenGL shaders share this basic functionality.
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Enumerations
Enumeration | Description | |
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CompressedTextureFormat | ||
OpenGL11BufferMode |
Vertex and index buffers are either static for mesh drawing or dynamic for CircularBuffer.
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