OpenGL20Device BindTexture Method Delta Engine Documentation

Namespace: DeltaEngine.Graphics.BaseOpenGL20
Assembly: DeltaEngine.Graphics.BaseOpenGL20 (in DeltaEngine.Graphics.BaseOpenGL20.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public abstract void BindTexture(
	int textureHandle,
	int samplerIndex = 0
)
See Also