Namespace: DeltaEngine.Graphics.BaseOpenGL20Assembly: DeltaEngine.Graphics.BaseOpenGL20 (in DeltaEngine.Graphics.BaseOpenGL20.dll) Version: 1.1.1.0 (1.1.1)
public abstract int GetShaderAttributeLocation(
int programHandle,
string attributeName
)
public abstract int GetShaderAttributeLocation(
int programHandle,
string attributeName
)
Public MustOverride Function GetShaderAttributeLocation (
programHandle As Integer,
attributeName As String
) As Integer
Public MustOverride Function GetShaderAttributeLocation (
programHandle As Integer,
attributeName As String
) As Integer
public:
virtual int GetShaderAttributeLocation(
int programHandle,
String^ attributeName
) abstract
public:
virtual int GetShaderAttributeLocation(
int programHandle,
String^ attributeName
) abstract
abstract GetShaderAttributeLocation :
programHandle : int *
attributeName : string -> int
abstract GetShaderAttributeLocation :
programHandle : int *
attributeName : string -> int
Return Value
Type:
Int32