OpenGL20Device GetShaderUniformLocation Method Delta Engine Documentation

Namespace: DeltaEngine.Graphics.BaseOpenGL20
Assembly: DeltaEngine.Graphics.BaseOpenGL20 (in DeltaEngine.Graphics.BaseOpenGL20.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public abstract int GetShaderUniformLocation(
	int programHandle,
	string uniformName
)

Return Value

Type: Int32
See Also