Namespace: DeltaEngine.Graphics.BaseOpenGL20Assembly: DeltaEngine.Graphics.BaseOpenGL20 (in DeltaEngine.Graphics.BaseOpenGL20.dll) Version: 1.1.1.0 (1.1.1)
public abstract void LoadVertexData<T>(
int offset,
T[] vertexData,
int vertexDataSizeInBytes
)
where T : struct, new()
public abstract void LoadVertexData<T>(
int offset,
T[] vertexData,
int vertexDataSizeInBytes
)
where T : struct, new()
Public MustOverride Sub LoadVertexData(Of T As {Structure, New}) (
offset As Integer,
vertexData As T(),
vertexDataSizeInBytes As Integer
)
Public MustOverride Sub LoadVertexData(Of T As {Structure, New}) (
offset As Integer,
vertexData As T(),
vertexDataSizeInBytes As Integer
)
public:
generic<typename T>
where T : value class, gcnew()
virtual void LoadVertexData(
int offset,
array<T>^ vertexData,
int vertexDataSizeInBytes
) abstract
public:
generic<typename T>
where T : value class, gcnew()
virtual void LoadVertexData(
int offset,
array<T>^ vertexData,
int vertexDataSizeInBytes
) abstract
abstract LoadVertexData :
offset : int *
vertexData : 'T[] *
vertexDataSizeInBytes : int -> unit when 'T : struct, new()
abstract LoadVertexData :
offset : int *
vertexData : 'T[] *
vertexDataSizeInBytes : int -> unit when 'T : struct, new()
- T