From http://forum.deltaengine.net/yaf_postsm6203_Dynamic-textures---v--0-9-8-2.aspx#post6203
View code on GitHub
Namespace: DeltaEngine.Graphics.TestsAssembly: DeltaEngine.Graphics.Tests (in DeltaEngine.Graphics.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Examples
/// <summary> /// From http://forum.deltaengine.net/yaf_postsm6203_Dynamic-textures---v--0-9-8-2.aspx#post6203 /// </summary> [Test, ApproveFirstFrameScreenshot] public void DrawCustomImageHalfRedHalfGold() { var customImage = ContentLoader.Create<Image>(new ImageCreationData(new Size(64, 64))); var colors = new Color[64 * 64]; for (int i = 0; i < colors.Length; i++) colors[i] = i < colors.Length / 2 ? Color.Red : Color.Gold; customImage.Fill(colors); new SolidSprite(customImage); }
See Also