ShaderWithFormatTests CreateTextureLightMapShader Method Delta Engine Documentation

Namespace: DeltaEngine.Graphics.Tests
Assembly: DeltaEngine.Graphics.Tests (in DeltaEngine.Graphics.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public void CreateTextureLightMapShader()
Examples

[Test, CloseAfterFirstFrame]
public void CreateTextureLightMapShader()
{
    var shader = new TextureLightMapShaderWithFormat(Resolve<Device>());
    Assert.IsTrue(shader.Format.HasLightmap);
    Assert.IsTrue(shader.Format.HasUV);
}
See Also