Namespace: DeltaEngine.Input.GLFW3Assembly: DeltaEngine.Input.GLFW3 (in DeltaEngine.Input.GLFW3.dll) Version: 1.1.1.0 (1.1.1)
public GLFWGamePad(
Window window,
GamePadNumber number = GamePadNumber.Any
)
public GLFWGamePad(
Window window,
GamePadNumber number = GamePadNumber.Any
)
Public Sub New (
window As Window,
Optional number As GamePadNumber = GamePadNumber.Any
)
Public Sub New (
window As Window,
Optional number As GamePadNumber = GamePadNumber.Any
)
public:
GLFWGamePad(
Window^ window,
GamePadNumber number = GamePadNumber::Any
)
public:
GLFWGamePad(
Window^ window,
GamePadNumber number = GamePadNumber::Any
)
new :
window : Window *
?number : GamePadNumber
(* Defaults:
let _number = defaultArg number GamePadNumber.Any
*)
-> GLFWGamePad
new :
window : Window *
?number : GamePadNumber
(* Defaults:
let _number = defaultArg number GamePadNumber.Any
*)
-> GLFWGamePad