GLFWGamePad ClassDelta Engine Documentation
GLFW implementation of a GamePad. Not all features of the Xbox GamePad are available.
Inheritance Hierarchy

System Object
  DeltaEngine.Entities UpdateBehavior
    DeltaEngine.Input InputDevice
      DeltaEngine.Input GamePad
        DeltaEngine.Input.GLFW3 GLFWGamePad

Namespace: DeltaEngine.Input.GLFW3
Assembly: DeltaEngine.Input.GLFW3 (in DeltaEngine.Input.GLFW3.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class GLFWGamePad : GamePad

The GLFWGamePad type exposes the following members.

Constructors

  NameDescription
Public methodGLFWGamePad
Initializes a new instance of the GLFWGamePad class
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Methods

  NameDescription
Public methodDispose
Releases all resources used by the GLFWGamePad
(Overrides InputDevice Dispose .)
Public methodGetButtonState (Overrides GamePad GetButtonState(GamePadButton).)
Public methodGetLeftThumbStick (Overrides GamePad GetLeftThumbStick .)
Public methodGetLeftTrigger (Overrides GamePad GetLeftTrigger .)
Public methodGetRightThumbStick (Overrides GamePad GetRightThumbStick .)
Public methodGetRightTrigger (Overrides GamePad GetRightTrigger .)
Public methodUpdate (Inherited from GamePad.)
Protected methodUpdateGamePadStates (Overrides GamePad UpdateGamePadStates .)
Public methodVibrate (Overrides GamePad Vibrate(Single).)
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Properties

  NameDescription
Public propertyIsAvailable (Overrides InputDevice IsAvailable.)
Protected propertyNumber (Inherited from GamePad.)
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See Also