Namespace: DeltaEngine.InputAssembly: DeltaEngine.Input (in DeltaEngine.Input.dll) Version: 1.1.1.0 (1.1.1)
public MousePositionTrigger(
MouseButton button = MouseButton.Left,
State state = State.Pressing
)
public MousePositionTrigger(
MouseButton button = MouseButton.Left,
State state = State.Pressing
)
Public Sub New (
Optional button As MouseButton = MouseButton.Left,
Optional state As State = State.Pressing
)
Public Sub New (
Optional button As MouseButton = MouseButton.Left,
Optional state As State = State.Pressing
)
public:
MousePositionTrigger(
MouseButton button = MouseButton::Left,
State state = State::Pressing
)
public:
MousePositionTrigger(
MouseButton button = MouseButton::Left,
State state = State::Pressing
)
new :
?button : MouseButton *
?state : State
(* Defaults:
let _button = defaultArg button MouseButton.Left
let _state = defaultArg state State.Pressing
*)
-> MousePositionTrigger
new :
?button : MouseButton *
?state : State
(* Defaults:
let _button = defaultArg button MouseButton.Left
let _state = defaultArg state State.Pressing
*)
-> MousePositionTrigger