Namespace: DeltaEngine.InputAssembly: DeltaEngine.Input (in DeltaEngine.Input.dll) Version: 1.1.1.0 (1.1.1)
public TouchPressTrigger(
State state = State.Pressing
)
public TouchPressTrigger(
State state = State.Pressing
)
Public Sub New (
Optional state As State = State.Pressing
)
Public Sub New (
Optional state As State = State.Pressing
)
public:
TouchPressTrigger(
State state = State::Pressing
)
public:
TouchPressTrigger(
State state = State::Pressing
)
new :
?state : State
(* Defaults:
let _state = defaultArg state State.Pressing
*)
-> TouchPressTrigger
new :
?state : State
(* Defaults:
let _state = defaultArg state State.Pressing
*)
-> TouchPressTrigger