Namespace: DeltaEngine.Input.Xna
Assembly: DeltaEngine.Input.Xna (in DeltaEngine.Input.Xna.dll) Version: 1.1.1.0 (1.1.1)
Tests: DeltaEngine.Input.Xna.Tests.XnaTouchTests
1 unit tests call DeltaEngine.Input.Xna.XnaTouch.GetState(System.Int32)
Assembly: DeltaEngine.Input.Xna (in DeltaEngine.Input.Xna.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Parameters
- touchIndex
- Type: System Int32
Return Value
Type: StateRemarks
Examples
[Test] public void TestXnaTouchLogic() { using (var resolver = new MockResolver()) { var window = resolver.Window; new PixelScreenSpace(window); var touch = new XnaMockTouch(window) { TouchCollection = GetFirstTouchCollection() }; Assert.AreEqual(new Vector2D(0, 0), touch.GetPosition(0)); Assert.AreEqual(State.Released, touch.GetState(0)); touch.Run(); touch.TouchCollection = GetSecondTouchCollection(); touch.Run(); touch.TouchCollection = GetThirtTouchCollection(); touch.Run(); touch.Update(new Entity[] { }); if (!touch.IsAvailable) return; //ncrunch: no coverage start Assert.AreEqual(Vector2D.Zero, touch.GetPosition(0)); Assert.AreEqual(State.Released, touch.GetState(0)); } //ncrunch: no coverage end
See Also