Namespace: DeltaEngine.Physics2DAssembly: DeltaEngine.Physics2D (in DeltaEngine.Physics2D.dll) Version: 1.1.1.0 (1.1.1)
public abstract PhysicsJoint CreateAngleJoint(
PhysicsBody bodyA,
PhysicsBody bodyB,
float targetAngle
)
public abstract PhysicsJoint CreateAngleJoint(
PhysicsBody bodyA,
PhysicsBody bodyB,
float targetAngle
)
Public MustOverride Function CreateAngleJoint (
bodyA As PhysicsBody,
bodyB As PhysicsBody,
targetAngle As Single
) As PhysicsJoint
Public MustOverride Function CreateAngleJoint (
bodyA As PhysicsBody,
bodyB As PhysicsBody,
targetAngle As Single
) As PhysicsJoint
public:
virtual PhysicsJoint^ CreateAngleJoint(
PhysicsBody^ bodyA,
PhysicsBody^ bodyB,
float targetAngle
) abstract
public:
virtual PhysicsJoint^ CreateAngleJoint(
PhysicsBody^ bodyA,
PhysicsBody^ bodyB,
float targetAngle
) abstract
abstract CreateAngleJoint :
bodyA : PhysicsBody *
bodyB : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
abstract CreateAngleJoint :
bodyA : PhysicsBody *
bodyB : PhysicsBody *
targetAngle : float32 -> PhysicsJoint
Return Value
Type:
PhysicsJoint