Namespace: DeltaEngine.Physics3D.JitterAssembly: DeltaEngine.Physics3D.Jitter (in DeltaEngine.Physics3D.Jitter.dll) Version: 1.1.1.0 (1.1.1)
public override RaycastResult DoRayCastExcludingGround(
Ray ray
)
public override RaycastResult DoRayCastExcludingGround(
Ray ray
)
Public Overrides Function DoRayCastExcludingGround (
ray As Ray
) As RaycastResult
Public Overrides Function DoRayCastExcludingGround (
ray As Ray
) As RaycastResult
public:
virtual RaycastResult^ DoRayCastExcludingGround(
Ray ray
) override
public:
virtual RaycastResult^ DoRayCastExcludingGround(
Ray ray
) override
abstract DoRayCastExcludingGround :
ray : Ray -> RaycastResult
override DoRayCastExcludingGround :
ray : Ray -> RaycastResult
abstract DoRayCastExcludingGround :
ray : Ray -> RaycastResult
override DoRayCastExcludingGround :
ray : Ray -> RaycastResult
Return Value
Type:
RaycastResult