Jitter physics implementation.
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Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Physics3D Physics
DeltaEngine.Physics3D.Jitter JitterPhysics
Namespace: DeltaEngine.Physics3D.Jitter
Assembly: DeltaEngine.Physics3D.Jitter (in DeltaEngine.Physics3D.Jitter.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The JitterPhysics type exposes the following members.
Constructors
Name | Description | |
---|---|---|
JitterPhysics | Initializes a new instance of the JitterPhysics class |
Methods
Fields
Name | Description | |
---|---|---|
bodies | (Inherited from Physics.) | |
components | (Inherited from Entity.) | |
DefaultGravity | (Inherited from Physics.) | |
groundBody | (Inherited from Physics.) | |
joints | (Inherited from Physics.) |
Properties
Name | Description | |
---|---|---|
IsActive | (Inherited from Entity.) | |
IsMultithreaded | (Inherited from Physics.) | |
IsPauseable | (Inherited from Entity.) | |
NumberOfComponents | (Inherited from Entity.) | |
UpdatePriority | (Inherited from Entity.) |
See Also