Namespace: DeltaEngine.Rendering2D.SpineAssembly: DeltaEngine.Rendering2D.Spine (in DeltaEngine.Rendering2D.Spine.dll) Version: 1.1.1.0 (1.1.1)
public void SetAnimationLooped(
string animationName,
int trackIndex = 0
)
public void SetAnimationLooped(
string animationName,
int trackIndex = 0
)
Public Sub SetAnimationLooped (
animationName As String,
Optional trackIndex As Integer = 0
)
Public Sub SetAnimationLooped (
animationName As String,
Optional trackIndex As Integer = 0
)
public:
void SetAnimationLooped(
String^ animationName,
int trackIndex = 0
)
public:
void SetAnimationLooped(
String^ animationName,
int trackIndex = 0
)
member SetAnimationLooped :
animationName : string *
?trackIndex : int
(* Defaults:
let _trackIndex = defaultArg trackIndex 0
*)
-> unit
member SetAnimationLooped :
animationName : string *
?trackIndex : int
(* Defaults:
let _trackIndex = defaultArg trackIndex 0
*)
-> unit