Namespace: DeltaEngine.Rendering3DAssembly: DeltaEngine.Rendering3D (in DeltaEngine.Rendering3D.dll) Version: 1.1.1.0 (1.1.1)
public MeshAnimationCreationData(
int numberOfAnimationFrames,
float framesPerSecond
)
public MeshAnimationCreationData(
int numberOfAnimationFrames,
float framesPerSecond
)
Public Sub New (
numberOfAnimationFrames As Integer,
framesPerSecond As Single
)
Public Sub New (
numberOfAnimationFrames As Integer,
framesPerSecond As Single
)
public:
MeshAnimationCreationData(
int numberOfAnimationFrames,
float framesPerSecond
)
public:
MeshAnimationCreationData(
int numberOfAnimationFrames,
float framesPerSecond
)
new :
numberOfAnimationFrames : int *
framesPerSecond : float32 -> MeshAnimationCreationData
new :
numberOfAnimationFrames : int *
framesPerSecond : float32 -> MeshAnimationCreationData