Namespace: DeltaEngine.Rendering3D.Tests
Assembly: DeltaEngine.Rendering3D.Tests (in DeltaEngine.Rendering3D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Assembly: DeltaEngine.Rendering3D.Tests (in DeltaEngine.Rendering3D.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Examples
[Test, ApproveFirstFrameScreenshot] public void UseSpriteAsFarPlanetBackground() { Create3DCamera(); var sprite = new Sprite(new Material(ShaderFlags.Position2DColoredTextured, "DeltaEngineLogo"), new Rectangle(0, 0, 1, 1)); sprite.RenderLayer = -1; sprite.UV = new Rectangle(0.25f, 0.25f, 0.7f, 0.7f); new Model(new ModelData(new BoxMesh(0.1f * Vector3D.One, Color.Red)), Vector3D.Zero); sprite.Start<BackgroundUVUpdater>(); }
See Also