Namespace: SideScrollerAssembly: SideScroller (in SideScroller.exe) Version: 1.1.1.0 (1.1.1)
public void ReceiveAttack(
int damage = 1,
bool isExplosion = false
)
public void ReceiveAttack(
int damage = 1,
bool isExplosion = false
)
Public Sub ReceiveAttack (
Optional damage As Integer = 1,
Optional isExplosion As Boolean = false
)
Public Sub ReceiveAttack (
Optional damage As Integer = 1,
Optional isExplosion As Boolean = false
)
public:
void ReceiveAttack(
int damage = 1,
bool isExplosion = false
)
public:
void ReceiveAttack(
int damage = 1,
bool isExplosion = false
)
member ReceiveAttack :
?damage : int *
?isExplosion : bool
(* Defaults:
let _damage = defaultArg damage 1
let _isExplosion = defaultArg isExplosion false
*)
-> unit
member ReceiveAttack :
?damage : int *
?isExplosion : bool
(* Defaults:
let _damage = defaultArg damage 1
let _isExplosion = defaultArg isExplosion false
*)
-> unit