OpenGL11Shader ClassDelta Engine Documentation
All OpenGL shaders share this basic functionality.
Inheritance Hierarchy

System Object
  DeltaEngine.Content ContentData
    DeltaEngine.Content Shader
      DeltaEngine.Graphics ShaderWithFormat
        DeltaEngine.Graphics.BaseOpenGL11 OpenGL11Shader

Namespace: DeltaEngine.Graphics.BaseOpenGL11
Assembly: DeltaEngine.Graphics.BaseOpenGL11 (in DeltaEngine.Graphics.BaseOpenGL11.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class OpenGL11Shader : ShaderWithFormat

The OpenGL11Shader type exposes the following members.

Constructors

  NameDescription
Protected methodOpenGL11Shader(ShaderCreationData, OpenGL11Device)
Initializes a new instance of the OpenGL11Shader class
Protected methodOpenGL11Shader(ShaderWithFormatCreationData, OpenGL11Device)
Initializes a new instance of the OpenGL11Shader class
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Methods

  NameDescription
Public methodApplyFogSettings (Overrides Shader ApplyFogSettings(FogSettings).)
Public methodApplyShaderParameters (Inherited from Shader.)
Public methodBind (Overrides Shader Bind .)
Public methodBindVertexDeclaration (Overrides Shader BindVertexDeclaration .)
Protected methodCreateDefault (Inherited from ContentData.)
Protected methodCreateShader (Overrides Shader CreateShader .)
Public methodDispose (Inherited from ContentData.)
Protected methodDisposeData (Overrides ContentData DisposeData .)
Public methodEquals(Object) (Inherited from Shader.)
Public methodEquals(Shader) (Inherited from Shader.)
Protected methodFillShaderCode (Inherited from ShaderWithFormat.)
Public methodGetHashCode (Inherited from Shader.)
Public methodInternalCreateDefault (Inherited from ContentData.)
Protected methodLoadData (Inherited from Shader.)
Public methodSetDiffuseTexture (Overrides Shader SetDiffuseTexture(Image).)
Public methodSetJointMatrices (Overrides Shader SetJointMatrices( Matrix ).)
Public methodSetLightmapTexture (Overrides Shader SetLightmapTexture(Image).)
Public methodSetModelViewProjection(Matrix) (Overrides Shader SetModelViewProjection(Matrix).)
Public methodSetModelViewProjection(Matrix, Matrix, Matrix) (Overrides Shader SetModelViewProjection(Matrix, Matrix, Matrix).)
Public methodSetSunLight (Overrides Shader SetSunLight(SunLight).)
Public methodToString (Inherited from ContentData.)
Protected methodTryCreateShader (Inherited from Shader.)
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Fields

  NameDescription
Protected fieldContentChanged (Inherited from ContentData.)
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Properties

  NameDescription
Protected propertyAllowCreationIfContentNotFound (Inherited from ContentData.)
Protected propertyData (Inherited from Shader.)
Protected propertyDX11Code (Inherited from ShaderWithFormat.)
Protected propertyDX9Code (Inherited from ShaderWithFormat.)
Public propertyFlags (Inherited from Shader.)
Public propertyFormat (Inherited from ShaderWithFormat.)
Public propertyIsDisposed (Inherited from ContentData.)
Public propertyMetaData (Inherited from ContentData.)
Public propertyName (Inherited from ContentData.)
Protected propertyOpenGLFragmentCode (Inherited from ShaderWithFormat.)
Protected propertyOpenGLVertexCode (Inherited from ShaderWithFormat.)
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See Also