Classes
Class | Description | |
---|---|---|
EntityEditor |
Base for EntityReader which shows the real-time values for Entity components, and EntityWriter
which allows those values to be changed.
View code on GitHub | |
EntityReader |
Scenes controls reveal the component values of an Entity, refreshing every frame.
Use EntityWriter if you wish to be able to change these component values
View code on GitHub | |
EntitySelector |
Right-clicking an Entity selects it for either observing or editing
View code on GitHub | |
EntityWriter |
The app does not need to be paused to use EntityWriter but it likely makes sense to do so:
Every frame the contents of the controls are written back to the Entity. If invoked through
EntitySelector the app will be paused. Components can be edited but not added or removed.
View code on GitHub |
Enumerations
Enumeration | Description | |
---|---|---|
EditorMode |
When selecting an Entity for debugging via the EntitySelector, whether to open for reading
from or for writing to
View code on GitHub |