Namespace: DeltaEngine.Commands
Assembly: DeltaEngine (in DeltaEngine.dll) Version: 1.1.1.0 (1.1.1)
Tests: DeltaEngine.Input.Tests.MouseDragTriggerTests
3 unit tests call DeltaEngine.Commands.DragTrigger.DoneDragging
Assembly: DeltaEngine (in DeltaEngine.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Property Value
Type: BooleanRemarks
Examples
[Test] public void DragMouseIsPressingSetPosition() { if (!IsMockResolver) return; //ncrunch: no coverage var mouse = (MockMouse)Resolve<Mouse>(); var trigger = new MouseDragTrigger(); new Command(() => { }).Add(trigger); mouse.SetButtonState(MouseButton.Left, State.Pressing); AdvanceTimeAndUpdateEntities(); Assert.AreEqual(trigger.StartPosition, mouse.Position); mouse.SetNativePosition(Vector2D.One); AdvanceTimeAndUpdateEntities(); Assert.AreEqual(trigger.Movement, mouse.Position); mouse.SetButtonState(MouseButton.Left, State.Releasing); AdvanceTimeAndUpdateEntities(); Assert.IsTrue(trigger.DoneDragging); }
[Test] public void DragMouseHorizontally() { if (!IsMockResolver) return; //ncrunch: no coverage var mouse = (MockMouse)Resolve<Mouse>(); var trigger = new MouseDragTrigger(MouseButton.Left, DragDirection.Horizontal); new Command(() => { }).Add(trigger); mouse.SetNativePosition(new Vector2D(0.3f, 0.5f)); mouse.SetButtonState(MouseButton.Left, State.Pressing); AdvanceTimeAndUpdateEntities(); mouse.SetNativePosition(new Vector2D(0.7f, 0.5f)); AdvanceTimeAndUpdateEntities(); Assert.AreEqual(trigger.Movement, mouse.Position); mouse.SetButtonState(MouseButton.Left, State.Releasing); AdvanceTimeAndUpdateEntities(); Assert.IsTrue(trigger.DoneDragging); }
[Test] public void DragMouseVertically() { if (!IsMockResolver) return; //ncrunch: no coverage var mouse = (MockMouse)Resolve<Mouse>(); var trigger = new MouseDragTrigger(MouseButton.Left, DragDirection.Vertical); new Command(() => {}).Add(trigger); mouse.SetNativePosition(new Vector2D(0.3f, ScreenSpace.Current.Top + 0.1f)); mouse.SetButtonState(MouseButton.Left, State.Pressing); AdvanceTimeAndUpdateEntities(); mouse.SetNativePosition(new Vector2D(0.3f, ScreenSpace.Current.Bottom - 0.1f)); AdvanceTimeAndUpdateEntities(); Assert.AreEqual(mouse.Position, trigger.Movement); mouse.SetButtonState(MouseButton.Left, State.Releasing); AdvanceTimeAndUpdateEntities(); Assert.IsTrue(trigger.DoneDragging); }
See Also