Namespace: DeltaEngine.GameLogicAssembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
public float RotationZ { get; set; }
public float RotationZ { get; set; }
Public Property RotationZ As Single
Get
Set
Public Property RotationZ As Single
Get
Set
public:
virtual property float RotationZ {
float get () sealed;
void set (float value) sealed;
}
public:
virtual property float RotationZ {
float get () sealed;
void set (float value) sealed;
}
abstract RotationZ : float32 with get, set
override RotationZ : float32 with get, set
abstract RotationZ : float32 with get, set
override RotationZ : float32 with get, set
Property Value
Type:
SingleImplements
Actor RotationZ