Namespace: DeltaEngine.Physics3D.JitterAssembly: DeltaEngine.Physics3D.Jitter (in DeltaEngine.Physics3D.Jitter.dll) Version: 1.1.1.0 (1.1.1)
public PhysicsBody PhysicsBody { get; set; }
public PhysicsBody PhysicsBody { get; set; }
Public Property PhysicsBody As PhysicsBody
Get
Set
Public Property PhysicsBody As PhysicsBody
Get
Set
public:
virtual property PhysicsBody^ PhysicsBody {
PhysicsBody^ get () sealed;
void set (PhysicsBody^ value) sealed;
}
public:
virtual property PhysicsBody^ PhysicsBody {
PhysicsBody^ get () sealed;
void set (PhysicsBody^ value) sealed;
}
abstract PhysicsBody : PhysicsBody with get, set
override PhysicsBody : PhysicsBody with get, set
abstract PhysicsBody : PhysicsBody with get, set
override PhysicsBody : PhysicsBody with get, set
Property Value
Type:
PhysicsBodyImplements
RaycastResult PhysicsBody