Holds frames inside a single image as opposed to ImageAnimation for rendering animated sprites
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Content ContentData
DeltaEngine.Content SpriteSheetAnimation
Namespace: DeltaEngine.Content
Assembly: DeltaEngine (in DeltaEngine.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The SpriteSheetAnimation type exposes the following members.
Constructors
Name | Description | |
---|---|---|
SpriteSheetAnimation(String) | Initializes a new instance of the SpriteSheetAnimation class | |
SpriteSheetAnimation(SpriteSheetAnimationCreationData) | Initializes a new instance of the SpriteSheetAnimation class |
Methods
Name | Description | |
---|---|---|
CreateDefault | (Inherited from ContentData.) | |
CreateMaterial | ||
Dispose | (Inherited from ContentData.) | |
DisposeData | (Overrides ContentData DisposeData .) | |
InternalCreateDefault | (Inherited from ContentData.) | |
LoadData | (Overrides ContentData LoadData(Stream).) | |
ToString | (Inherited from ContentData.) |
Fields
Name | Description | |
---|---|---|
ContentChanged | (Inherited from ContentData.) |
Properties
Name | Description | |
---|---|---|
AllowCreationIfContentNotFound | (Inherited from ContentData.) | |
DefaultDuration | ||
Image | ||
IsDisposed | (Inherited from ContentData.) | |
MetaData | (Inherited from ContentData.) | |
Name | (Inherited from ContentData.) | |
SubImageSize | ||
UVs |
See Also